Real world objects (updated)

A few assets that were created based off of Real-World Reference Images (utilizing normal maps generated off a high poly mesh and projected onto a low poly model) rendered within the Marmoset Toolbag real-time material editor and presentation tool:


Streetlight in Marmoset (unlit and lit)
Streetlight high and low poly mesh
Hydrant in Marmoset
Mailbox in Marmoset

Mailbox wireframe
Mailbox Diffuse
Mailbox Normals

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